The Griefing Games

Internet addicts in China have a mixed time; while government-run centres provide some of the most up-to-date treatment in the world, patients who check into the wrong clinic might find themselves getting electroshock therapy, or being beaten to death.

In a new twist, it was reported this week that a Mr Feng, exasperated by his son spending hours online in preference to getting a job, had hired assassins to kill his slacker offspring. OK, these were virtual hitmen, who repeatedly offed the boy as he tried to play World of Warcraft, but still, that’s tough love. (If you believe the story; there is some scepticism.)

I doubt that this approach would work with Second Life addiction (if one accepts that such a thing exists), since anyone who puts up with the frustration of SL long enough to develop a problem is unlikely to be deterred by a bit of low-level griefing. In fact I’m not sure that having a couple of hired killers tracking me, like I was in some sort of exciting spy story or something, wouldn’t make me more likely to log on, though I guess it might get a little irritating after a while.

There might be a business opportunity here – for a fee operatives could stalk a resident around the grid, befriending them and winning their trust, before unexpectedly delivering a virtual whacking, a bit like the CRS Corporation did to Michael Douglas in The Game.

I think there could be quite a bit of demand for such a service, playing as it does on the paranoia and narcissism that are such prominent features of the Second Life experience. On the other hand, the revenue model might be undercut somewhat by the fact that there are plenty people in SL who are willing to provide unsolicited harassment free of charge.

2012: The Year in Review – Part 2: Blogging

2012 saw a landmark in the history of Second Life Shrink, as we celebrated our fifth anniversary back in May. Despite that it has been far from a vintage year, and our post rate and traffic have been well down, partly due to the myriad distractions of life, but mainly because, I must admit, I have rather lost interest in the whole concept of virtual worlds.

I don’t seem to be alone in my ennui; many of the Second Life blogs that were active when we started up are now defunct, and even the mighty Alphaville Herald is but a shadow of its former self. Hamlet Au, to his credit, keeps plugging away at New World Notes (even if he showed terrible judgement by leaving us off his list of influential SL blogs), and there is still a constant froth of SL fashion blogs, but the days when Second Life promised a new intellectual frontier seem to long gone.

Anyway, here are our top ten posts by traffic over the last 12 months:

  1. Second Life demographics – a brief review
  2. Ladies And Gentlemen We Are Floating In Space
  3. On Second Life and addiction
  4. The Social Network
  5. Guess I’ll go eat worms
  6. All Stars
  7. Zombie epidemiology
  8. What’s up
  9. Virtual alchemy
  10. Plunging Necklines

All but two of these are pre-2012, reflecting our low output this year. Of the posts we did manage, these are my personal picks:

WordPress introduced a new statistical feature this year allowing us to trace where our readers live; here are the top ten countries:

  1. United States
  2. United Kingdom
  3. Canada
  4. Germany
  5. Australia
  6. India
  7. Brazil
  8. Netherlands
  9. New Zealand
  10. Italy

Unsurprisingly we’re most popular in the English-speaking world, but we have had visitors from 103 countries, on every continent except Antarctica. The most notable exception is China, where I can only assume we are censored as a threat to state security.

So what of 2013? Will we have a creative renaissance, and delight the world with our incisive commentary on culture and the metaverse? Or will we coast along, content to bask in the fading glow of our past glories? Watch this space…

The Lay of the Last Avatar

So the world didn’t end last week after all, which is a good outcome, I guess, not least because it means that the $80 I spent last month on renewing my Second Life premium membership for another year hasn’t been completely wasted.

It has been almost completely wasted though, since I don’t currently possess a computer capable of running the viewer, and I have no plans to purchase one in the immediate future, which will obviously limit my enjoyment of the service a bit (unless the Lindens get their act together and release some sort of mobile client). I did hesitate a little before handing over the cash, but in the end my sentimental attachment to my virtual land was strong enough to convince me that the relatively modest investment was worthwhile.

Sir Walter Scott, in his narrative poem The Lay of the Last Minstrel, wrote:

Breathes there the man, with soul so dead,
Who never to himself hath said,
This is my own, my native land!

There are a few places I have stayed in the real world that have seemed like home, for a while, but that feeling invariably faded, as time moved on and people and places changed. I have occasionally tried to recapture it, but without success – you can revisit a physical location, but you can never really go back, because the person you used to be exists only in your fading memory.

So I find it comforting to think that there is some corner of a virtual field that will be forever the same, a home for my eternally youthful avatar. I can only hope that there are enough other people who feel the same to keep Linden Lab in business…

Post-viral fatigue

So, I was looking at our traffic statistics today, and I noticed that this had happened last week:

That’s right, one of our posts had gone viral. Sort of. For a couple of days. How exciting! Unfortunately, the piece in question was this one, which is whiny and narcissistic, even by our standards. (Though if you ask me I will, of course, claim it was obviously meant ironically.) Also, all the extra traffic came via Plurk; it’s just about possible to imagine that someone was saying something nice about us, but probably not.

Anyway… another week, another list of Second Life blogs that we’re not on, this time over at New World Notes. I guess our omission can be rationally explained by reference to our obscurity, lack of recent SL content, and general rubbishness, but irrational theories are much more satisfying, so I can’t help suspecting that Hamlet is still pissed that we called him a Stalinist that time. (Though, now I’ve looked at it with eyes unclouded by paranoid jealousy, I see that this is actually a list of those blogs which fell outside the top ten, which Hamlet is going to reveal next week, so we might yet make it. If so, please disregard the above.)

Guess I’ll go eat worms

Second Life Shrink has been going for well over five years now, and in that time we’ve racked up nearly 400 posts. Our Second Life coverage may have waned a little recently, for one reason and another, but we do have an extensive archive of articles on the topic, and our pieces on SL demographics and SL addiction are still highly ranked on Google. We have a Facebook profile and a Twitter feed, not to mention our associated Tumblr and Pinterest sites. We featured in the last big survey of the SL-blogosphere, just outside the top 100.

So if you heard that someone had set out to compile a new list of SL-related blogs, and had managed to identify over two thousand examples of the genre, then you might think that we would be in there somewhere. Well, you would be wrong. Honestly, sometimes I don’t know why we bother…

We got five years, my brain hurts a lot

Today is the fifth anniversary of the very first post on this blog. To mark this auspicious occasion I had been thinking of collecting our best 100 pieces into an ebook, but then I realised that that might be just a little narcissistic, even for me, so I’ve settled for compiling a (slightly) shorter list of the posts I’ve been most pleased with over the years. They’re in chronological order, to show the development of our style, such as it is. Most are from 2009-2010, which was really our golden age, but every year has had some highlights.

Actually, what’s been my favourite part of writing this blog has been working in all the references to music I like; here’s another one.

2007

Virtual intimacy
This ain’t the Mudd Club
Attack of the Mutant Space Zombies
On the Game Grid
Working for the Linden Dollar
The thousand natural shocks
Elf actualisation

2008

Conduit (not) for sale
Diane …
Reptilia
A foreign country
Bunny worship
Uncertain principles

2009

Modern Romance
The best laid schemes
Nietzsche work if you can get it
Cargo cult consciousness
Greenies may have invaded some time ago, we hear
Et in Arcadia ego
Less than zero
Plunging Necklines
Live from East 3rd Street
Twilight of the Replicants
Ferrisburg, Vermont
Do boys make passes at avatars with glasses?
No man is an island
Flogging a dead zombie
Twixt and between
The killer awoke before dawn
Scenes from the Class Struggle in Second Life
Why we hate and fear the BBC
On being kind not cruel
Liberté, Egalité, Virtualité
Virtual Bakumatsu

2010

You say you want a revolution
Two Galleries
O Superman
The Kid With The Replaceable Head
The Linden Principle
Прощай Woodbury
Digital Death Day
That gum you like is going to come back in style
From Off the Streets of Cleveland
Bastille Day 1989
On the unreliability of memory
Virtual alchemy
Upon the dismal shore of Acheron
Anatomy of a scandal
The rest is silence
The Revolution Will Not Be Twitterised
Cut Away
Red Ties
Reoccurring Dreams
That Joke Isn’t Funny Anymore

2011

The Social Network
The wrong move at the right time
The Great Gonzo
The Leopard
The Solution
Spaced Out
Do You Believe in Rapture?
The Physical Impossibility of Running an Art Gallery in Second Life
Subdivisions

2012

Planned obsolescence
I’d work very hard, but I’m lazy

I’d work very hard, but I’m lazy

I like my job well enough, most of the time, but trekking into the office every morning is a bit of a drag, so I’m always on the lookout for new developments in the field of telepsychiatry, in the hope that one day I’ll be able to practice from the comfort of my couch.

Back when I first got into Second Life I fondly imagined that a virtual world would provide the perfect location for remote consultation, but my actual experience of the grid quickly disabused me of that notion; for all its digital verisimilitude SL isn’t anything like face-to-face interaction. Of course it can be argued that this is actually an advantage, that freed from their corporeal baggage people can access aspects of their personalities that would otherwise remain obscured, thus deepening their self-knowledge. There is something in this, but such information would only be one part of the puzzle, and would have to be interpreted in the context of the whole of a client’s life. In general, people who seek therapy are struggling with concrete problems of everyday existence, and a therapist has to engage with them on that level, which means sitting down, looking them in the eye, and talking to them.

Even if one could find a way around this, there are a multitude of other, practical, problems with e-therapy; things like verifying identity and credentials, licensing and jurisdictional issues, difficulties with record-keeping and confidentiality, and crisis response. These can be overcome, but only if the client physically shows up at the office every so often. Virtual consultation can be a valuable part of a treatment package, but not the whole of it.

That’s been my settled opinion for years now, but I do keep reading the literature on the off-chance I’ll be proved wrong some day.

Anyway, I mention this because this week a press release from Massachusetts General Hospital (picked up on a few SL blogs), featured an interesting-sounding study by Hoch et al, The Feasibility and Impact of Delivering a Mind-Body Intervention in a Virtual World. As is often the case though, the substance was less exciting than the title.

Clinicians routinely grumble that researchers are overly picky when recruiting subjects, which is usually unfair, because, you know, research is hard enough without having to deal with actual sick people. This study’s exclusion criteria seem particularly egregious though; participants not only had to be young and healthy, they had to be familiar with Second Life too. It’s hard to imagine a group less similar to the typical clinic population. Even with this promising start the intervention still managed to fail to show a significant improvement on three out of four of their outcome measures, and a clinically negligible change on the fourth one. In any case there was no control group, so it’s hard to credit the effects, or lack of them, to the treatment.

I’ve read enough of these reports, that sound promising but are ultimately underwhelming, that I should be immune to them by now, but I can’t help feeling disappointed. I guess I’ll be waking up and getting up for the foreseeable future.

Planned obsolescence

I have a somewhat ambivalent relationship with cutting-edge technology; in theory I am in favour of keeping bang up to date, but in practice I find myself hanging on to old gadgets long after they should have been consigned to the recycling bin.

It’s only fairly recently that I got an LCD TV, after spending years squinting at a vintage 14-inch Sony Trinitron, latterly augmented with a digital tuning box (and an RF-modulator, since it didn’t have a SCART socket) when they turned off the analogue signal. I would still have it today, but it stopped working, and I couldn’t find anyone willing to even look at it, never mind fix it, though it was probably a simple enough job.

This state of affairs is mostly due to a combination of laziness and stinginess – I’m driving around right now in a car with two broken mirrors and a busted heater, because I resent paying the inflated fee the mechanic would charge me for swapping a couple of parts, but I can’t be bothered going down to the scrapyard to get the bits myself – along with a high tolerance for imperfection; if something isn’t actually going to kill me I can usually put up with it. That’s not the whole story though; despite being avowedly anti-conservative there is a large part of me that is resistant to change. Jobs, cities, relationships; I’ve stayed in them all long after it would have been sensible to leave. This is probably down to a subconscious fear of death or something; I should perhaps try to work through it in therapy, but I guess it has saved me a lot of money over the years.

All this is a roundabout way of explaining why there hasn’t been much in the way of Second Life content in this blog recently. When I last downloaded an updated version of the viewer (which was a while ago, so it’s not even the latest one), it had the not entirely unpredictable effect of slowing my venerable desktop box to a crawl, making my SL experience even more tiresome than usual. I suppose that I should try using some nimble third-party viewer, but the task of identifying one that is both reliable and linux-friendly seems like too much of a drag right now, and anyway the Lindens seem to be freezing out the TPV developers, so it would probably only be a temporary fix.

Thus I have reluctantly come to the conclusion that my trusty 12 year-old 1.6 GHz P4 has reached the end of the line, and that I need a new computer. The simplest solution would be to buy a ready-built machine, but I want to reuse as many components as possible, and the case, keyboard, mouse, monitor, hard drives and optical drive are all perfectly serviceable, so I think I’ll go down the DIY route.

I’ll need a new motherboard, processor, RAM, and a graphics card (I’d keep my not-too-ancient nVidia Ge Force 7-series, but it’s got an AGP plug). I’d really like an Intel I-7, but they are rather expensive, so I’ll probably settle for an I-5, which should do me for a few years; processor/motherboard/memory bundles can be had for between £200 and £300. Add in a GeForce 500 card at about a ton, and that’s a fairly nifty system for under £400.

On the other hand, who uses a desktop computer these days? I could take the money and buy a new iPad, which would do for 90% of my computing needs, pretty much everything except Second Life in fact. I do like to have a big hard drive to keep my data on, since I’m far too paranoid to trust the cloud, but I don’t need a fancy new processor or graphics card for that.

Still, I guess my inertia will keep me from wholeheartedly embracing the new paradigm of mobile computing, and I probably will end up trying to rejuvenate my old desktop. I doubt I’ll get round to it much before the summer though, so this blog will remain misleadingly named until then at least.

 

Courting the virtual constituency

I had set aside a bit of time this afternoon to look around the grid and see if any of the Republican Presidential candidates had bothered to establish a presence in Second Life, like Hillary Clinton did last time. However after an hour or so spent logging in, then immediately being kicked off the server, my patience with the polished consumer product that is SL ran out and I decided to go off and do something less frustrating.

I’ll be surprised if any of the candidates have an official build anyway. Four years ago relative mainstreamers like Romney or Huntsman might have felt that a virtual world campaign HQ would be just the thing to show they were hip to where the kids were at, but the days when Second Life was synonymous with tech-savvy are long gone. I imagine that the evangelical wing of the GOP, if they have heard of SL at all, will have read about it in one of those tracts telling them that the internet is a tool of Satan, and will see it as another of the many things that consenting adults do in the privacy of their own homes that should be illegal.

The exception to this is Ron Paul; his wacky brand of right-populism seems pretty much in tune with the prevailing ideology of Second Life, which, in my experience at least, tends to a mish-mash of libertarianism and objectivism, so he might feel it’s worth trying to engage with the SL electorate. I doubt he’ll be doing any virtual campaigning in person, but I’m sure there will be one or two “Ron Paul for President” resident groups, and maybe even a customised avatar, like the Sarah Palin that came out in 2008.

Back in the real world, the Iowa Caucuses turned out as predicted; Romney failed to enthuse more than 25% of the base, and the social conservatives coalesced around Santorum, for now at least. On to New Hampshire tomorrow, where the pundits are suggesting that Romney will wrap it up as Santorum’s lack of money and organisation begins to tell. There are alternative scenarios – Huntsman might siphon moderate votes away from Romney, or Paul might pull off a surprise – but my feeling is that conventional wisdom will be proved right.

2011: The year in review

2011 was a year of two halves here at SLS; we were posting regularly up until about June, but never really got started again after the summer break. Embarrassingly, we only managed eight posts in the last quarter, and two of those were apologies for inactivity. Unsurprisingly our traffic has fallen off a cliff in the last few months, and is now sitting around half of what is was this time last year.

Anyway, here are our top ten posts by traffic for the last twelve months:

  1. The Social Network
  2. Second Life demographics – a brief review
  3. On Second Life and addiction
  4. What’s up
  5. Ladies and Gentlemen We Are Floating in Space
  6. Virtual alchemy
  7. 2010: The year in review
  8. Second Life, with graphics, on the iPhone?
  9. Zombie Epidemiology
  10. Plunging Necklines

Only one of these, The Social Network, is from this year, but at least it is the top post, and one of our better ones too. I’d love to think its high ranking was due to the quality of the writing, but actually it’s because Google kindly chose to link it with the search term “Sean Parker Facebook” for a while over the summer. The addiction and demographics posts from last year continue to do well, probably because no one else can be bothered to write anything on those topics. There is always a steady interest in Second Life zombies, and Olivia’s 2009 Nosferatu-themed post Plunging Necklines made a welcome return to the chart, possibly on the back of the Lab’s promotion of SL as a platform for vampire role-play.

Of the other posts we managed to crank out this year my favourites were, in chronological order:

If I had pick one post of the year it would be The Solution, which I think encapsulates everything we try to do here at SLS; spare prose, literary and political allusion, self-conscious pretension, and all in the service of an utterly inconsequential point.

But what of the world beyond this blog? What of the Arab Spring, the war in Libya, the tsunami in Japan, the News International phone-hacking scandal, the death of Bin Laden, the UK riots, the Eurozone crisis, and everything else that has been going on this year? We did manage to comment on most of these events, but brief blog posts aren’t really the best medium for considering weighty issues, so it was all rather superficial. We might try to follow a couple of topics in more depth next year – perhaps the economy, and the US elections.

Back in January I promised that we would publish more book, film and music reviews, but this hasn’t really worked out. Part of the problem is that I’ve been trying to spread my output over too many projects; I have been doing a bit of critical writing, but I’ve published it in other places. (I could re-post some of my pieces here I guess, but I’m a bit paranoid that someone might Google a passage and link this blog with my other online identities.) The main thing though is that I’ve not been terribly well engaged with contemporary culture; I’ve been on a diet of classic literature and films from the 70s, and the world isn’t necessarily crying out for my belated impressions of The Mill on the Floss or McCabe and Mrs. Miller. At least I kept up with the music scene enough to be all excited ahead of the release of what turned out to be my favourite album of the year, the eponymous debut by Wild Flag, and I also liked Civilian by Wye Oak, Angles by The Strokes and Only in Dreams by The Dum Dum Girls; the latter record’s melancholy tone mirroring the slightly depressing arc of my personal life recently. Overall though I will have to try a bit harder on the cultural front next year.

Finally, what about our core task, the mission to, in the words of our very first post, “wander around the likes of Second Life and report back on what I find, enlightening readers with erudite comments on the interaction that occurs there”? We have been rather remiss in this too. I know why; just about everything interesting there is to say about the psychology of Second Life we have already said in previous years, and I haven’t had the energy to try to put a new gloss on it. The promise that virtual worlds would open up a new understanding of the human psyche has, sadly, turned out to be hollow. There was for a while some interest in watching the dynamics of the conflict between the corporate goals of Linden Lab and the aspirations of the more committed residents, but even that has turned dull since the boringly efficient Rodvik Humble took over at the top. It seems unlikely that this will change in the immediate future, but I will keep an eye on the academic literature in case anyone has any novel ideas.

What does this mean for the year ahead? Perhaps I should accept that this project has run its course, and let it bow out gracefully, but we have been going for nearly five years, an epoch in blog terms, so it would seem a shame to give up now just because things have been a little quiet of late. Politics, culture, psychology; I should be able to make something interesting out of that if I apply myself a little more.

So I guess I’ll be seeing you next year…

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