Off the wagon

So, that’s me back from my digital sabbatical, though, to be honest, it wasn’t really one of those straight-edge digital sabbaticals that one reads about, since I took my cellphone (though I did manage to cut down my usual rate of calling and texting), and I only gave up the mobile internet because I was in a region remote enough to have no wi-fi hotspots, and prohibitively expensive data roaming charges.

Still, I’ve come back with a renewed appreciation of life off the grid. I was a bit restless for the first couple of days, but after that I hardly missed it at all, and passed my time at a leisurely pace, reading books, listening to music, thinking, writing a little, and even doing some exercise.

I had just about convinced myself that I wasn’t really addicted to the internet after all, but, I’m sad to say, I hadn’t been home more than a few hours before I succumbed to the temptation to quickly check my blog stats, then while I was online I thought I might as well see what people were saying on Facebook… and it was all downhill from there. Last night I spent three hours watching Beavis and Butt-head clips on YouTube. Rapid reinstatement indeed.

Strangely enough I haven’t had any notion to visit Second Life yet. Perhaps the pleasures of SL are too rarefied to give me the quick fix I’m looking for; it’s a fine malt compared with the bathtub gin of social media.

It’s Summertime

Readers may have noticed that we’ve gone into our summer recess a little early this year. This is mainly because I am easily distracted by fair-weather pursuits like getting stoned and lying in the park, but also because I have a couple of other projects on the go at the moment that have seduced me away from the virtual world.

So, in lieu of actually writing a proper post, I’ll link to some topics that I would have covered in more depth in the last couple of weeks if I weren’t such a slacker.

In the wake of the Ryan Giggs super injunction fiasco, the attorney general for England and Wales has warned Twitter users that they could face legal action if they breach privacy orders. This may sound like an empty threat, since most Tweeters, myself included, are outside the jurisdiction of the English courts, but I suspect that the authorities may try to restore respect for the law by launching some selective prosecutions, especially now that Twitter have shown a willingness to hand over user details without much resistance. (To be fair to Twitter, their TOS have always made it clear that they will rat you out if the Man comes calling). It’s another reason to believe that social media is perhaps not the unstoppable force for change that its most vocal advocates would have us believe.

On a related subject, the BBC have just finished screening All Watched Over By Machines Of Loving Grace, a trio of documentaries by Adam Curtis critically examining the effect that computers and their associated ideology have had on popular consciousness. It’s excellent stuff; if you’re quick you might catch it on the iPlayer, otherwise look out for a repeat.

And finally, as we’ve noted before, proof that our municipalities are woefully unprepared for zombie attack.

The holidays are looming, so that might be your lot until July, unless it rains a lot.

Apple stalk

Another day, another reason to be paranoid. It turns out that my seemingly trustworthy iPhone has been secretly recording my every move, for goodness knows what nefarious purpose.

I would be worried, were it not for the fact that, sadly, I haven’t been anywhere remotely compromising in longer than I care to remember.

Win some, lose some, it’s all the same to me

The New York Times had an interesting piece this week profiling top online poker player Daniel Cates, and seeking to identify the secret of his success. The short answer seems to be “Asperger Syndrome“, but the details of how hours spent playing resource-management games like Command and Conquer sharpen the skills needed to triumph at the virtual card tables are certainly fascinating.

The key message though is that even a good player is at the mercy of fortune, and skill will only out over the course of thousands of hands, with many a losing streak along the way. It evidently helps to be able to see money as just an abstract way of keeping score rather than something actually valuable, especially when one can lose over $4 million in a few hours.

My own poker habit is nowhere near that level thankfully; I don’t win, but I lose slowly enough that it qualifies as cheap entertainment. Even when the cards don’t fall my way it can still be fun – just the other day I went all-in with a King-high flush only to see my opponent turn over the Ace, but I was able to smile at the thought of him gathering in my cash while whistling the greatest song about gambling ever written.

Won’t you please be my friend?

In an effort to win back the confidence of the government, I have redoubled my efforts in the social media sphere by setting up a Facebook page unashamedly in the identity of my avatar. This clearly breaches the rules of the social networking site, but I have heard that they are turning a blind eye to SL-related profiles, so hopefully I won’t be deleted.

I currently have a grand total of zero friends, and I’m not exactly sure how I should go about remedying this problem. I guess the Lab would like me to invite all my non-virtual acquaintances over, so that I could introduce them to the joys of the grid, but, in common with most other residents I’m sure, I have a real-life reputation that I don’t want associated with Johnny Staccato, thank you very much. (It’s called Second Life for a reason.)

So I’m reduced to trawling the internet, forlornly appealing for attention. Perhaps not the best way of dispelling the notion that Second Life residents are needy, socially-challenged losers.

I think the problem is that Facebook and Second Life are functional in diametrically opposite ways; the former is useful for integrating our diverse social networks, but the latter is attractive because it allows us to dis-integrate the different strands of our personality. That the Lindens don’t seem to understand this (if they did they wouldn’t be pushing a Facebook strategy, and would have been much quicker to ban alt-linking products like Redzone) is just one more reason to be pessimistic about the future of Second Life.

Zoned out

We’ve not had much in the way of Second Life content recently; for one reason or another I’ve not had time to log on to the grid in ages, and I’ve just been glancing at the SL blogosphere in passing.

So what’s been happening? Let’s see… The main action seems to have been the Redzone imbroglio (actually an old story, which came to a head this month for some reason). Playing on the characteristic paranoia and narcissism of SL residents, virtual entrepreneur zFire Xue scared people with stories of how their “security” was under threat from some shadowy villains. In the real world Xue would be a political demagogue, but, this being the free-market utopia of Second Life he instead cashed in by selling an expensive technological “solution” to the “problem”. There was a backlash of course, ironically driven by the same paranoia Xue had exploited in the first place, and the Lindens belatedly lumbered into action to ban Xue and his system from the grid, though apparently without closing the loophole he was using to violate residents’ privacy.

Paranoia, narcissism, management incompetence… good to see that not much has changed in Second Life in my absence.

I’m not sure that this episode tells us anything about the psychology of SL residents that we didn’t know already after the events of “Emeraldgate“, but it does add weight the general impression that Linden Lab are not a serious company. Do they have a corporate risk-management department? Do they employ lawyers? Do they read the newspapers? If so, how did they miss that Xue’s system clearly breached EU data protection law, and that the Lab, as platform hosts, were placing themselves at risk of prosecution for failing to safeguard their customers’ information? They may have calculated that the risk was minimal, but, with practically no upside in letting Xue continue to operate, why take a chance? The situation called for decisive action, not months of dithering followed by a half-baked intervention. If I was a potential investor I wouldn’t be particularly impressed.

The wrong move at the right time

Regular readers will know that I have an interest in internet addiction, but I came to that via impulse control disorders in general, and pathological gambling in particular.

The BBC reported this week on the release of the British Gambling Prevalence Survey 2010, produced by the National Centre for Social Research for the Gambling Commission. It’s a fairly hefty document, and I’ve only managed to read the executive summary, but even that contains plenty of food for thought.

The headline figures are that 73% of the adult population gambled in the last year, up from 63% the last time the survey was done in 2007. Problem gambling, as measured by the DSM-IV criteria, was up from 0.6% to 0.9% in the same period, though it hadn’t risen significantly on the Problem Gambling Severity Index (0.5% in 2007 and 0.7% in 2010). These numbers are similar to the rest of Europe, but lower than the US and Australia.

One thing that surprised me was that the prevalence of online betting hadn’t increased much in the last three years. Excluding online purchase of lottery tickets, which they didn’t measure last time, the rate was 7%, up from 6% in 2007; 81% of gamblers place their wagers exclusively offline. Within this certain types of online betting are more popular though; 39% of casino gamers play on the internet.

The betting landscape has certainly changed a lot since I was a child. My grandfather liked to play the horses, which back then involved visiting the local bookie, a sinister establishment next to the pub, with blacked-out windows and a permanently smoky atmosphere, frequented by the shadiest-looking characters in the neighbourhood. He used to take home the little pens to give to me, which my mother would immediately confiscate, lest I take them to school and shame our family with the association of vice. I take after my grandfather in a lot of ways, but I must have internalised some of his daughter’s disapproval, because to this day I have never set foot inside a betting shop. I’m rather ashamed of this, as it feels like I’m betraying my working-class roots in favour of a notion of bourgeois respectability, but my mother’s scruples have probably saved me a lot of money over the years.

My grandfather’s other flutter of choice was the football pools; a sacred ritual in our family was gathering around the television at about ten to five on a Saturday to listen to the classified results. As eldest grandchild I had the responsibility of recording the scores as they were announced; the mention of lower-league English teams like Huddersfield or Gillingham still takes me back to cosy teatimes all those years ago. I was sad to see that the explosion of alternative gambling opportunities in recent times has all but killed off the pools; only 4% of the population put on a coupon now.

The change in social attitudes to gambling can be traced back to the introduction of the National Lottery in 1994; overnight gambling became a government-approved leisure activity rather than a disreputable habit looked down upon by polite society. The whole industry was deregulated, with bookies allowed to put signs in their windows advertising what went on inside, and to install seats to encourage their customers to linger; a far cry from the dens of ill-repute my grandfather used to frequent.

Card gaming, poker in particular, has had quite a makeover too. It used to be a game associated with cowboys and gangsters, or at best the idle super-rich in places like Monte Carlo. I do remember, in my youth, being quite taken by Steve McQueen’s character in The Cincinnati Kid, but “professional poker player” was never going to be among my career choices. The advent of internet and televised poker tournaments has changed all that, and now the game is played by a whole host of perfectly respectable, and decidedly unglamorous, doctors, lawyers, accountants and the like.

A year or so ago I was seeing a client who had a bit of an issue with internet poker, and, out of curiosity, I registered with one of the online casinos and tried playing for a while. I’d like to say that this plunged me into a House of Games-style maelstrom of underworld intrigue, but since a) I limited myself to a $10 roll and nickel-and-dime tables and b) I am a dreadful poker player and lost all my money in short order, nothing nearly so interesting happened.

Every so often, usually when I am bored at work and daydreaming about alternative income streams, I return to the virtual tables, generally with the same result. This last month was different though; despite playing my usual ham-fisted game I went on a pretty good run, boosting my $10 stake up to over $60, before enduring an equally persistent losing streak, which had, by yesterday, reduced my stack to $15.30.

This experience has given me a bit of insight into some of the psychological phenomena associated with gambling that I had previously only read about. Simple arithmetic tells me that my latest session has been much more successful than previous forays, since I have ended up 53% ahead rather than 100% behind, but that’s not how it feels, and the temptation to chase my “losses” by playing more, or moving to a higher-stakes table has been pretty strong. It’s also been interesting to note how my feeling for the game mechanics, particularly the balance between luck and skill, has changed as my fortunes have varied; when I was hot I was convinced that I was playing masterfully, but as the money ebbed away I found myself cursing the bad cards I had been dealt.

I guess I should be happy that I’ve received some valuable professional education, and been paid $5.30 into the bargain, but I can’t help thinking about the $45 that got away, and how, if I just kept playing a little longer, the law of averages would throw a few good hands my way again…

Everybody’s Happy Nowadays

There was an interesting article in the Harvard Gazette this week, reporting on research into the secret of happiness.

In a study published in Science, Harvard psychologists Matthew A. Killingsworth and Daniel T. Gilbert recruited subjects from all over the world, then used a specially-designed iPhone app to contact them at random times, asking what they were doing and what they were thinking about, and prompting them to complete a happiness rating scale.

The results showed that maximum contentment was reported by those who were concentrating on what they were doing at that moment, rather than recalling the past or anticipating the future. This was true even if the immediate task was dull, and they were dwelling on pleasant memories, or looking forward to some enjoyable diversion. The researchers conclude that “a wandering mind is an unhappy mind” and that the key to happiness is to stay in the moment.

I think this is true as far as it goes, but it does rather assume that immediate gratification is the only outcome worth bothering about. Reflecting on past experience, or planning for the future, may not be so instantly pleasing, but I think they are still worthwhile in their own way.

That said, I have found that, as I have advanced in years, I have tended more to appreciate what is going on in the present, rather than dwelling on days gone by, or thinking about what tomorrow might bring. This is counterintuitive to some degree; I have a lot more past behind me than I did when I was younger, and many more responsibilities that should make me pay more attention to the future.

I guess this might be a cultural thing, reflecting modern society’s limited attention span and preoccupation with sensation, but I think it is mainly due to my growing realisation of my mortality, which makes the past too loaded with feelings of loss to contemplate, and renders my hopes for the future rather pointless.

Well, that’s a rather downbeat ending for a post about happiness. Here’s something to cheer you up.

Where Is My Mind?

Wikipedia is 10 years old today. As an early adopter and regular user, I can honestly say that I can’t remember how I managed before the invaluable, and mostly reliable, reference source was available.

In fact there is a lot I don’t remember these days, stuff I used to be able to recall instantly that now lurks frustratingly beyond the borders of my conscious memory, like the date of the Paris Commune, or the title of the Pixies’ second album, or the name of that guy I stood next to in anatomy class. I’m sure this is mostly attributable to my advancing years, but I do wonder how much the smartphone/Wikipedia combination has encouraged me to transfer knowledge from my brain to my pocket. This should, theoretically, free up my neurones for higher pursuits, though all I actually do with my liberated intellectual capacity is write this blog, so maybe it’s not such a great trade-off after all.

Mutsugoto gone

Readers may remember that a couple of years ago we reported on a project to create Mutsugoto, a virtual intimacy device, which promised to allow couples to caress one another even if they were geographically separated. Moray-based Distance Lab used a combination of cameras and lights to let partners virtually “touch” each other while lying on their beds miles apart, which, we commented at the time, seemed a much more promising way of communicating real feelings than interacting in Second Life, as it was directly sensual and avoided all the cerebral processing inherent in text-based liasons.

Sadly, this week we heard the news that the company had been wound up, though not before burning through £3 million of taxpayers money. It seems that the gentle and relaxing Mutsugoto wasn’t what people were thinking of when they heard the words “virtual intimacy”. More surprisingly, Distance Lab’s other product, Remote Impact, which allowed far-flung combatants to viciously beat one another, also bombed. In today’s world, where one finds anger and aggression simmering at every turn, I would have thought that that would have been a winner.