In the neighbourhood

In another sign, if one were needed, that I am some way away from being sufficiently immersed in Second Life to make this project a success, I completely missed my av’s first birthday at the end of last month. I only noticed when I saw the $72 charge on my credit card statement. I think that’s about the same as I paid last year, though the sterling price has gone up by around 50%, on account of the deteriorating exchange rate. Even so, $6 a month is pretty cheap, and I get $1.20 of it back as my monthly L$ stipend. Not that I ever spend any of it; my current balance is about L$12000

I’ve managed to spend a few hours on the grid this week, and I’ve concentrated on exploring the locality. I hadn’t previously paid any attention to where my land actually was on the SL map, but a little research has shown that it’s on the north-facing slopes of the mountain at the centre of Heterocera Atoll, the second-oldest of the SL mainland continents. The landmass is misnamed, since it’s obvious from the topography that Heterocera is not a coral island, but rather a volcanic formation. The central peak rises to a considerable height, and the rocks that are visible above the tree line appear igneous in nature.  The mountain is topped by a large bowl-shaped  feature, the Zygaena Crater, partially filled by a deep, still lake.

An old stone-paved road runs on the edge of this central lake, and I took a walk around it, stopping now and again to look in at some of the buildings that line the waterfront. The whole place was completely deserted, and the empty stores and houses had an eerie, post-apocalyptic air. In a huge railway terminus rows of clocks counted down the minutes to the arrival of trains that never appeared. A roaring fire burned in the grate of a log cabin that had no other sign of habitation. Neon signs called out to non-existent window-shoppers.

Night fell eventually, and as I stood on the shore looking up at the stars I began to see how people could feel that Second Life might have some sort of reality beyond the monitor screen. I should have more time to spend online over the next month or so, so I’ll try to do my best to get properly obsessed.

I’m waiting for my lich

It’s only been out for a few days, but the latest instalment of World of Warcraft is already proving its addictive potential – some kid in Sweden reportedly had a seizure after 24 hours of uninterrupted play.

I can just about imagine spending a whole day wandering around the pretty, but largely uninhabited, Second Life landscape, but I doubt I’d come across anything that was convulsion-inducingly exciting.

Even so, it seems that my gloomy prognosis for the future of the metaverse was unjustified – virtual worlds like WoW and SL are still making profits, for their owners if not their residents.

Fame at last

Second Life Shrink was featured in the Guardian’s “Letters and blogs” column this week, quoting the comment I made about Vic Keegan’s article on how the financial crisis will affect virtual worlds.

This hasn’t boosted my traffic much – two hits have come via this link so far, according to my stats page – but it’s always nice to know that someone, even an anonymous sub-editor, thinks my writing is worth a mention.

Looks familiar

Whiling away the time until the Palin-Biden debate starts streaming over the web, I came across the news that the Republican VP candidate has at least two doppelgängers on the grid. Or so the creators of these avatars would have us believe, since, to my eyes at least, neither of them resemble her more than they look like any other woman with dark hair and glasses.

A slightly more convincing Barack Obama is out there too, though the way he moves is more “heavily medicated” than “presidential”.

Here’s a better Obama, with McCain thrown in too, along with their grandmother and mother respectively.

L$700 Billion Question

What effect will the financial crisis have on virtual worlds like Second Life? Given that the economic underpinnings of the Linden dollar are flimsy enough to make CDOs look like Krugerrands in comparison, I fear that the grid may not survive the looming depression.

Others are more optimistic, seeing spaces like SL as a escape from the harshness of the real world, where we will all be able to forget our worries in the perfect sunny landscapes of the grid, in the same way that our great-grandparents sought refuge from the bleakness of life in the 30’s by flocking to the cinema to lose themselves in dreams of Hollywood.

Time will tell I guess, but I wouldn’t be surprised to wake up one morning to find that Second Life has disappeared. I wonder if the bailout bill covers L$ deposits?

Virtual stability

I was perhaps a bit harsh in my condemnation of the Second Life banking system; it turns out that, compared with our real-life institutions, the virtual Wall Street was a model of financial rectitutde.

This is an old story, I know. Even George W Bush seems to have got his head around the details. I just wanted to put on record my admiration for all the erudite commentators who have filled the financial pages of the newspapers with explanations of the crisis, for the benefit of us poor rubes who would otherwise be completely unable to understand why borrowing money on the short term market, then lending it to people with poor credit histories so that they could buy houses at inflated prices, was a questionable business model. I am sure that there is some really good reason why they didn’t share this wisdom with us twelve months ago.

(In case that last link goes dead for some reason, I’ll note that it led to the “Awards and Recognition” page on the Lehman Brothers corporate website, wherein they boasted that Fortune magazine named Lehman Brothers the #1 “Most Admired Securities Firm” in its [2007] rankings of  ‘America’s Most Admired Companies.'”)

Back on track

I should have a bit more free time this month, and, since the summer is over, it won’t seem such a waste to be sitting indoors in front of a computer screen, living in a virtual world, rather than outside enjoying the corporeal pleasures of the real one.

I’ve got a specific Second Life project in mind, which, if I actually get round to it, should give me something to write about.

I know I’ve said this before, but I really am going to try to get this blog into gear sometime soon.

Golden Years

So, despite my scepticism, it turns out that it is possible to make a living by working in a virtual world.

The BBC report sums it up:

  • Research by Manchester University shows that the practice, known as gold-farming, is growing rapidly … In many online games virtual cash remains rare and many people turn to suppliers such as gold farmers to get money to outfit avatars with better gear, weapons or a mount.

The full paper is available here.

The opportunity seems to be limited to MMORPG’s like World of Warcraft though – I can’t see how the model would translate to Second Life, since Linden dollars can be purchased directly, without the need to employ anyone to spend time “farming” them.

The returns are hardly stellar by western standards – £77 a month on average. Unsurprisingly, 80% of the trade is based in China, where that represents a decent income. Still, if things keep going the way they are, gold farming might start looking like an attractive prospect here too.

Alone Again Or

I just visited Second Life for the first time in about a month, to find that my annoying neighbour has cleared off of his property, taking his inconsiderate landscaping with him, and restoring my view to one of virgin mountainside:

You can see that I changed the colour of my house from garish blue to a more subdued green, so it wasn’t that that made him move. Maybe he had one of those sub-prime mortgages.

I shouldn’t gloat though – the land is up for sale again, and the people who move in next might be even worse.

Happy Birthday

In two days time this blog will be one year old. I’m feeling quite pleased that I have managed to keep it going this long, and without any massive gaps. I’ve averaged about one post a week, which is pretty good, and about 10 hits a week, which is not so great, but not completely hopeless. I’m not sure how many blogs reach their first birthday, but since ex-bloggers outnumber active bloggers two to one, I’m guessing that it’s not many. My Technorati ranking has dropped from an initial 3297860 to a slightly-disappointing 5137428, but I’m putting that down to blog-inflation rather than an actual drop in popularity, or, more accurately, an increase in non-popularity.

This blog’s continued existence is even more impressive when one considers the fact that it has been almost completely devoid of interesting content, and, especially over the last few months, has had very little to say about its supposed subject, Second Life.

The fact that I am posting this today, instead of on the actual anniversary, goes some way towards explaining the low level of SL-related comment. I’m not going to be able to post for a few days, because I have much more interesting things to do in my real life.

The sad fact is that, in my experience (and most SL members agree with me, if you believe Wikipedia), Second Life just isn’t very exciting. Most of the time there seems to be no one else around. There are places that are guaranteed to be busy – you can probably guess the kind of establishments I’m referring to – but even those locations get dull pretty rapidly.

I have had a few interesting interactions on the grid, but nothing that’s really added to my knowledge of on-line psychology. I’ve learned more from a few hours reading journal articles than many, many hours spent wandering round deserted shopping malls looking at virtual shoes.

My hopes for this blog may have remained unfulfilled, but I’m going to keep it going anyway. I may find myself able to devote more time to the project, and I guess it is possible I will find some interesting facets of SL that I have hitherto overlooked. I might start posting up more links to other interesting sites, which, after all, is what a blog is supposed to be for. And I’m sure I’ll have a few more things to say about the US elections, even though Hillary’s campaign looks dead in the water.