Davy Jones R.I.P.

I’m too young to have experienced The Monkees first time around, but the show was a staple of after-school TV when I was growing up in the 70s, and their movie Head became one of our late-night favourites in my student days, so I was sad to hear that Davy Jones had passed away. Another sign that time is moving on I guess.

2011: The year in review

2011 was a year of two halves here at SLS; we were posting regularly up until about June, but never really got started again after the summer break. Embarrassingly, we only managed eight posts in the last quarter, and two of those were apologies for inactivity. Unsurprisingly our traffic has fallen off a cliff in the last few months, and is now sitting around half of what is was this time last year.

Anyway, here are our top ten posts by traffic for the last twelve months:

  1. The Social Network
  2. Second Life demographics – a brief review
  3. On Second Life and addiction
  4. What’s up
  5. Ladies and Gentlemen We Are Floating in Space
  6. Virtual alchemy
  7. 2010: The year in review
  8. Second Life, with graphics, on the iPhone?
  9. Zombie Epidemiology
  10. Plunging Necklines

Only one of these, The Social Network, is from this year, but at least it is the top post, and one of our better ones too. I’d love to think its high ranking was due to the quality of the writing, but actually it’s because Google kindly chose to link it with the search term “Sean Parker Facebook” for a while over the summer. The addiction and demographics posts from last year continue to do well, probably because no one else can be bothered to write anything on those topics. There is always a steady interest in Second Life zombies, and Olivia’s 2009 Nosferatu-themed post Plunging Necklines made a welcome return to the chart, possibly on the back of the Lab’s promotion of SL as a platform for vampire role-play.

Of the other posts we managed to crank out this year my favourites were, in chronological order:

If I had pick one post of the year it would be The Solution, which I think encapsulates everything we try to do here at SLS; spare prose, literary and political allusion, self-conscious pretension, and all in the service of an utterly inconsequential point.

But what of the world beyond this blog? What of the Arab Spring, the war in Libya, the tsunami in Japan, the News International phone-hacking scandal, the death of Bin Laden, the UK riots, the Eurozone crisis, and everything else that has been going on this year? We did manage to comment on most of these events, but brief blog posts aren’t really the best medium for considering weighty issues, so it was all rather superficial. We might try to follow a couple of topics in more depth next year – perhaps the economy, and the US elections.

Back in January I promised that we would publish more book, film and music reviews, but this hasn’t really worked out. Part of the problem is that I’ve been trying to spread my output over too many projects; I have been doing a bit of critical writing, but I’ve published it in other places. (I could re-post some of my pieces here I guess, but I’m a bit paranoid that someone might Google a passage and link this blog with my other online identities.) The main thing though is that I’ve not been terribly well engaged with contemporary culture; I’ve been on a diet of classic literature and films from the 70s, and the world isn’t necessarily crying out for my belated impressions of The Mill on the Floss or McCabe and Mrs. Miller. At least I kept up with the music scene enough to be all excited ahead of the release of what turned out to be my favourite album of the year, the eponymous debut by Wild Flag, and I also liked Civilian by Wye Oak, Angles by The Strokes and Only in Dreams by The Dum Dum Girls; the latter record’s melancholy tone mirroring the slightly depressing arc of my personal life recently. Overall though I will have to try a bit harder on the cultural front next year.

Finally, what about our core task, the mission to, in the words of our very first post, “wander around the likes of Second Life and report back on what I find, enlightening readers with erudite comments on the interaction that occurs there”? We have been rather remiss in this too. I know why; just about everything interesting there is to say about the psychology of Second Life we have already said in previous years, and I haven’t had the energy to try to put a new gloss on it. The promise that virtual worlds would open up a new understanding of the human psyche has, sadly, turned out to be hollow. There was for a while some interest in watching the dynamics of the conflict between the corporate goals of Linden Lab and the aspirations of the more committed residents, but even that has turned dull since the boringly efficient Rodvik Humble took over at the top. It seems unlikely that this will change in the immediate future, but I will keep an eye on the academic literature in case anyone has any novel ideas.

What does this mean for the year ahead? Perhaps I should accept that this project has run its course, and let it bow out gracefully, but we have been going for nearly five years, an epoch in blog terms, so it would seem a shame to give up now just because things have been a little quiet of late. Politics, culture, psychology; I should be able to make something interesting out of that if I apply myself a little more.

So I guess I’ll be seeing you next year…

The Great Gonzo

On this day back in 2005 the great Hunter S. Thompson signed off for the last time, with a gunshot to the head. He had his reasons for such a dramatic exit, but it seemed like a tremendous loss at the time, a feeling that has deepened in the intervening years as the authoritarian shift in US politics has cried out for the sort of biting social commentary that was Thompson’s speciality.

Thompson is best known for Fear and Loathing in Las Vegas, his 1971 account of a drug-fuelled trip to Nevada, but I think his finest work is Fear and Loathing on the Campaign Trail ’72, a collection of his reports on the 1972 US Presidential elections. …Vegas is a great book, but ultimately rather downbeat, charting as it does the defeat of 60’s counterculture at the hands of the Man. …Campaign Trail is much more optimistic, as Thompson gets caught in the tide of the McGovern campaign and starts to believe that progressive politics might just have a chance. It ends in disappointment of course, when Nixon wins with a landslide, but at least Thompson didn’t have to wait too long to see Tricky Dicky’s downfall. (Years later Thompson would write the definitive Nixon obituary, He Was a Crook.) …Campaign Trail‘s depiction of the youthful energy of McGovern’s supporters is still inspirational today, and should be required reading for community organisers and political activists everywhere.

To mark the anniversary of Thompson’s death The Quietus has a previously unpublished interview, along with a brief but useful biography. The BBC produced a fine documentary on Thompson’s life and work a couple of years ago, and Terry Gilliams’ film version of Fear and Loathing in Las Vegas, with Johnny Depp as Thompson, is worth seeing too.

The style of journalism that Thompson pioneered has become so commonplace now that it’s almost a cliche, but out of his many imitators none have come close to the man himself. I’m going to settle down tonight with my dog-eared copy of Fear and Loathing on the Campaign Trail ’72, and have a few drinks in his memory.

The wrong move at the right time

Regular readers will know that I have an interest in internet addiction, but I came to that via impulse control disorders in general, and pathological gambling in particular.

The BBC reported this week on the release of the British Gambling Prevalence Survey 2010, produced by the National Centre for Social Research for the Gambling Commission. It’s a fairly hefty document, and I’ve only managed to read the executive summary, but even that contains plenty of food for thought.

The headline figures are that 73% of the adult population gambled in the last year, up from 63% the last time the survey was done in 2007. Problem gambling, as measured by the DSM-IV criteria, was up from 0.6% to 0.9% in the same period, though it hadn’t risen significantly on the Problem Gambling Severity Index (0.5% in 2007 and 0.7% in 2010). These numbers are similar to the rest of Europe, but lower than the US and Australia.

One thing that surprised me was that the prevalence of online betting hadn’t increased much in the last three years. Excluding online purchase of lottery tickets, which they didn’t measure last time, the rate was 7%, up from 6% in 2007; 81% of gamblers place their wagers exclusively offline. Within this certain types of online betting are more popular though; 39% of casino gamers play on the internet.

The betting landscape has certainly changed a lot since I was a child. My grandfather liked to play the horses, which back then involved visiting the local bookie, a sinister establishment next to the pub, with blacked-out windows and a permanently smoky atmosphere, frequented by the shadiest-looking characters in the neighbourhood. He used to take home the little pens to give to me, which my mother would immediately confiscate, lest I take them to school and shame our family with the association of vice. I take after my grandfather in a lot of ways, but I must have internalised some of his daughter’s disapproval, because to this day I have never set foot inside a betting shop. I’m rather ashamed of this, as it feels like I’m betraying my working-class roots in favour of a notion of bourgeois respectability, but my mother’s scruples have probably saved me a lot of money over the years.

My grandfather’s other flutter of choice was the football pools; a sacred ritual in our family was gathering around the television at about ten to five on a Saturday to listen to the classified results. As eldest grandchild I had the responsibility of recording the scores as they were announced; the mention of lower-league English teams like Huddersfield or Gillingham still takes me back to cosy teatimes all those years ago. I was sad to see that the explosion of alternative gambling opportunities in recent times has all but killed off the pools; only 4% of the population put on a coupon now.

The change in social attitudes to gambling can be traced back to the introduction of the National Lottery in 1994; overnight gambling became a government-approved leisure activity rather than a disreputable habit looked down upon by polite society. The whole industry was deregulated, with bookies allowed to put signs in their windows advertising what went on inside, and to install seats to encourage their customers to linger; a far cry from the dens of ill-repute my grandfather used to frequent.

Card gaming, poker in particular, has had quite a makeover too. It used to be a game associated with cowboys and gangsters, or at best the idle super-rich in places like Monte Carlo. I do remember, in my youth, being quite taken by Steve McQueen’s character in The Cincinnati Kid, but “professional poker player” was never going to be among my career choices. The advent of internet and televised poker tournaments has changed all that, and now the game is played by a whole host of perfectly respectable, and decidedly unglamorous, doctors, lawyers, accountants and the like.

A year or so ago I was seeing a client who had a bit of an issue with internet poker, and, out of curiosity, I registered with one of the online casinos and tried playing for a while. I’d like to say that this plunged me into a House of Games-style maelstrom of underworld intrigue, but since a) I limited myself to a $10 roll and nickel-and-dime tables and b) I am a dreadful poker player and lost all my money in short order, nothing nearly so interesting happened.

Every so often, usually when I am bored at work and daydreaming about alternative income streams, I return to the virtual tables, generally with the same result. This last month was different though; despite playing my usual ham-fisted game I went on a pretty good run, boosting my $10 stake up to over $60, before enduring an equally persistent losing streak, which had, by yesterday, reduced my stack to $15.30.

This experience has given me a bit of insight into some of the psychological phenomena associated with gambling that I had previously only read about. Simple arithmetic tells me that my latest session has been much more successful than previous forays, since I have ended up 53% ahead rather than 100% behind, but that’s not how it feels, and the temptation to chase my “losses” by playing more, or moving to a higher-stakes table has been pretty strong. It’s also been interesting to note how my feeling for the game mechanics, particularly the balance between luck and skill, has changed as my fortunes have varied; when I was hot I was convinced that I was playing masterfully, but as the money ebbed away I found myself cursing the bad cards I had been dealt.

I guess I should be happy that I’ve received some valuable professional education, and been paid $5.30 into the bargain, but I can’t help thinking about the $45 that got away, and how, if I just kept playing a little longer, the law of averages would throw a few good hands my way again…

The Social Network

[Some spoilers ahead.]

The big winner at the Golden Globes this week (apart from Ricky Gervais), was Facebook biopic The Social Network, which picked up four awards, including best director and best picture. I caught the movie on a rare trip to the cinema back in October, and it got my vote for film of the year too.

What I liked about The Social Network was that it wasn’t really about the internet, or social media, or anything new-fangled like that, but instead was an examination of that timeless theme, the outsider’s quest to break down the barriers of class that stand in the way of his destiny.

This wasn’t exactly a subtext; the message was pretty clearly spelled out in the very first scene, where Mark Zuckerberg lists the advantages of belonging to one of Harvard’s elite final clubs to his unimpressed, soon-to-be-ex-girlfriend. This initial interchange establishes our hero’s less than charming character, but we gradually realise that he isn’t such a bad guy, as we are introduced to some of his even more unlikable associates.

Chief among these are the Winklevoss twins, scions of privilege with a sense of entitlement so broad that they literally cannot believe that Zuckerberg might breach the social code by presuming to rip them off. In one of their many comic scenes they use their connections to arrange a meeting with the President of Harvard, to whom they complain that Zuckerberg has behaved in an ungentlemanly fashion; their reaction on being told they should adjust themselves to the real world is an amusing mixture of bafflement and outrage.

(As an aside, I thought the filmmakers might have exaggerated the boorishness of Ivy League fraternities, until I read this. These are our future rulers.)

Zuckerberg subsequently falls under the mephistophelian influence of flawed Napster guru Sean Parker, and after a series of sharp business manoeuvres and steely confrontations in lawyers’ offices, finally gets the better of his adversaries.

But does it make him happy? The final scene shows Zuckerberg alone in an office, forlornly clicking on the Facebook profile of his lost girlfriend. All his billions are worth nothing, the film suggests, without the simple gift of friendship.

Which is nonsense of course, a fable we poor folks tell ourselves to temper our resentment at the good fortune of the rich. I’m sure that Zuckerberg (who in reality has been with his current partner since his pre-Facebook days) is perfectly content with his life, having learned what the likes of the Winklevosses have always known – money really can buy you happiness.

The overall moral of the film is more egalitarian though; the idea that the old structures of wealth and class can be undermined by a new technological paradigm, in much the way that Facebook itself morphed from an exclusive Harvard club into a tool for the masses. I’m not sure that I entirely buy that – the investors who stand to make the big money from Facebook were rich to start with, and the circles of real power are as closed to outsiders as ever – but the story is so engagingly told that one can’t help rooting for plucky underdog billionaire Zuckerberg as he strives to make the world a better place by letting us all be “friends”.

2010: The year in review

The year’s end draws nigh, and I feel I should produce some sort if review of the twelve months gone by…

First up, the topic that is dearest to our hearts, this blog. Here’s our top ten posts for the year, by traffic:

  1. Second Life demographics – a brief review
  2. Second Life, with graphics, on the iPhone?
  3. On Second Life and addiction
  4. O Superman
  5. What’s up
  6. Zombie Epidemiology
  7. Ladies and Gentlemen We Are Floating in Space
  8. Anatomy of a scandal
  9. Running Away
  10. That gum you like is going to come back in style

The demographics post is top by miles, with nearly as many hits as the rest put together, thanks to Google deciding that it should be the #1 result for the query “second life demographics 2010“. It got a lot of traffic in October, presumably due to media studies students researching start-of-term assignments, with another surge this month, probably because other SL bloggers are preparing their end-of-year posts. I think that the fact that this very slight essay, which I knocked out over one lunchtime back in April, should still be able to masquerade as an authoritative source says more about the paucity of serious academic interest in the topic than any brilliance in my writing.

Of the others, the addiction post benefited from my efforts to promote it by dropping a link into the comments of any blog post that mentioned the topic; the Superman post got a boost after it was featured in the Herald; “What’s up” gets traffic from people looking for pictures of 4 Non Blondes (a Google quirk that has at various times also given us hits from searches for Laura Palmer, Mae West and Catherine Deneuve/Susan Sarandon); the Zombie post is still getting referrals from the Undead Report; the rest, I don’t know, probably just random clicks.

Other posts from this year that I thought were OK, but that didn’t make the top ten:

I’m not sure if there was a theme to our posts this year; possibly something about the importance of narrative in the formation of identity, or some such pseudo-intellectual nonsense.

The year in Second Life? Stagnation, layoffs and general management chaos are the things that spring to mind; more detailed round-ups can be found at Daniel Voyager’s blog and Your2ndPlace if you’re interested.

In the real world it’s been a busy year politically; the event with the most direct effect on us was the return of a Conservative government to power in the UK. It’s been a bit of a phoney war since the summer, with only some student-led skirmishes, but the cuts will start to really kick in from now on, and the class struggle should get more intense. 2010 saw the right resurgent over in the US too, without much sign of the left regrouping; hopefully that will change in the months ahead.

In our last New Year review I suggested that we would be posting more general cultural comment during 2010; this remained, alas, an unfulfilled ambition, but I have belatedly managed to think about picks for book, film and album of the year.

Choosing a book was the hardest task; looking back I see that I didn’t read a single new novel all year, though I did buy a copy of Jonathan Franzen’s Freedom, which is glaring at me accusingly from the shelf. Instead I stuck to the classics, of which my favourite was Fielding’s Tom Jones. I hardly saw any new films either; from a restricted field I would have to give the nod to The Social Network. I did buy a lot of new albums; the two I’ve listened to most are Majesty Shredding by Superchunk and The Suburbs by Arcade Fire.

And so to the future… I expect I’ll keep this project going, out of habit if nothing else. Things might be a little quiet in January, while I’m busy with my New Year resolutions – do more serious writing, get more exercise – but once these have been discarded it’ll be back to our usual cavalcade of whimsy.

I’ll finish by sending our best wishes for 2011 to all our readers – may the New Year find you happy, healthy and prosperous.

Downhill Racer

It’s kept on snowing over the last couple of weeks, so I thought I should follow through on my plans to go skiing. I still couldn’t summon the energy to go up to the actual mountains though, so I figured I should see what Second Life had to offer in the way of winter sports. I got myself kitted out at the Zagoskin Ski Shop, for a surprisingly modest sum – skis, boots, poles, ski-suit and goggles for under L$500 – then headed over to the Nakiska Ski Club to hit the piste:

The panorama was certainly impressive, and the run ahead was invitingly steep, so I pushed off and shot away down the slope:

Down at the bottom there was a futuristic mountain train waiting to take me back up the hill:

It was fun for a while, but after a few runs it began to get a little dull. The AO that came with the skis allows one to steer from side to side, but one can’t really do anything more complicated than zig-zaging down the slope. I guess it might be more exciting if there was a slalom course laid out, or if one was racing with someone else. I should probably check out some of the other Second Life ski resorts to see if they are any more thrilling.

The experience reminded me of nothing more than the classic ZX Spectrum game Horace Goes Skiing. I’ve been similarly underwhelmed by other interactive activities on the grid – nice graphics in the service of eight-bit gameplay seems to be the rule for such things.

I was also a little disappointed, though not entirely surprised, to find that I was the only person at the resort, since I always feel that the conviviality of the après-ski is a crucial part of any winter holiday. It’s a shame it was so quiet, because the one big advantage that Second Life has over stand-alone simulations, the thing that makes up for all the limitations, is its social aspect. Maybe next time I go it will be a bit more lively.

Everybody’s got a bomb

I’ve had a bad cough for the last week or so, what with all the cold weather, and it’s been keeping me awake at night. Consequently I’ve been watching more late-night TV, mostly junk like CSI reruns or televised poker, but also a couple of semi-good movies, including Cold War drama-doc Thirteen Days.

Actually “semi-good” is being generous; the heavily-fictionalised account of the Cuban missile crisis is rather melodramatic, as it portrays the heroic Kennedy brothers (aided by a brooding Kevin Costner) facing down the evil communists, while simultaneously restraining their own gung-ho generals, who are itching to launch a full-scale war. The story is inherently gripping though, and, even though obviously I knew there was going to be a happy ending, I enjoyed the building tension as it looked like the two sides had boxed themselves into an inevitable conflict. (My favourite film about the crisis, which deals with the themes much less earnestly, but rather more effectively, is Joe Dante’s Matinee.)

Watching Thirteen Days reminded me a little of the 1980s, when, after years of relative détente, it looked like Ronald Reagan was determined to start World War Three. I was never one of those kids who got all neurotic about the prospect of nuclear armageddon, but I was a bit freaked out by watching things like The War Game (made and suppressed back in the 60s, but still a favourite at leftist meetings 20 years later) and The Day After, though I wasn’t ever concerned enough to do much beyond going on a couple of CND marches. (Central American solidarity was my main political interest at that time, as I recall).

Then the Soviet Union collapsed, and we all enjoyed the 90s, free, we thought, from the shadow of complete destruction. There was still plenty of war to go around, of course, and not a little millennial angst, but it was probably the safest decade since the end of the Second World War (for those of us in the West anyhow).

Fast-forward to today, and we’re all supposed to be worried about The Bomb again, though this time round it’s not the Reds we’re told we should be scared of, but North Korea, Pakistan and Iran, or al-Qaeda, or just “terrorists” in general. I can’t say that I lose too much sleep over those last three, but North Korea and Pakistan (and to a lesser degree Israel and India) are more concerning. While these countries don’t have the capacity to nuke the whole world (or, hopefully, provoke anyone else into nuking the whole world), that just means they are less restrained by the logic of mutually assured destruction, and might use their weapons for local strategic reasons. At least with the old East/West standoff one had the idea that Washington and Moscow knew that once they started fighting it was going to end badly for everyone, but one can’t be so confident that the smaller nuclear states will never convince themselves that a first-strike strategy might be successful.

There’s not much to be done about it I guess, except to keep on working away at building the sort of progressive international movement that will eventually bring the people of the world together and abolish war altogether.

That, and partying of course.

Reoccurring Dreams

There was a lively debate amongst the commenters at Botgirl’s blog over the last week or so, concerning that perennial preoccupation of the SL intellectual elite, the question of identity in virtual environments.

I must have listened (and occasionally contributed) to this discussion dozens of times in the last three years, but I’m not sure that I’ve ever read anything that was a significant advance on what Sherry Turkle was writing about fifteen years ago.

The particular facet of the issue that we (for of course I couldn’t resist chipping in with my two cents’ worth) focussed on this time around was the significance of choosing to represent oneself in Second Life with an avatar that differs substantially from one’s corporeal incarnation, especially with regard to gender.

How dishonest is this? Moral relativist that I am, my answer to that question is “it depends”; upon a lot of things, but mainly the expectations of the parties to the interaction. In the discussion parallels were drawn with other media, such as written fiction or cinema, with the point being made that no one feels deceived when they discover that, say, Robert De Niro isn’t really a taxi driver. This is true to a degree; for books, plays and movies there are commonly accepted cultural norms that define when it’s OK to make stuff up and when it’s not, and people do feel cheated when the rules are broken.

There is much less consensus regarding online interaction though, and, crucially, in a space like Second Life there is no easy way to communicate the extent to which one is using the platform as a vehicle for personal reinvention, as opposed to expressing one’s everyday self (which of course opens up the question of where one’s “true” identity really lies, or if such a thing even exists).

I’ve noted before that the research evidence suggests that it’s harder than one might think to create a new personality in a virtual world (certainly my avatar is boringly similar to my mortal form, in appearance and character), so in theory it should be possible to get to “know” someone just by interacting with their SL alter-ego. I suspect that there are not many people who could be bothered to put in the work required for this though, and there is always the (mostly unconscious) drive to project one’s internal object-relations on to the virtual relationships, which further muddies the waters.

With all this going on it’s hardly surprising that miscommunication and unhappiness can occur from time to time. I don’t think that there’s much to be done about it; it’s the price we pay for access to the creative possibilities of the medium,  like Cézanne being poisoned by Emerald Green.

Like I said though, none of this is new, or particularly profound, except insofar as it sheds some light on that other topic that has launched a thousand SL blog posts; “Why blog about Second Life?” Why make the same points about the same issues over and over, when we could be turning our minds to something more productive? I can only answer for myself of course, but I think (as, unsurprisingly, I’ve said before) that SL blogging is essentially just another form of role-play, a chance to imagine oneself as a heavyweight intellectual commentator, without all the tiresome business of actually having to think too much about what one writes.

It keeps me amused anyhow. And I get to link to some cool music.

In Dreams

Writing in Nature this month, neuroscientist Dr Moran Cerf claims to have developed a system that can read and record people’s dreams. That’s the attention-grabbing headline at least; the actual technique seems somewhat less refined, though the researchers do appear to be able to identify which neurons are activated when the subject thinks of a particular image. It does involve planting electrodes into the brain, which I imagine might limit its attraction to the casual dreamer.

Dr Cerf does hope to come up with more user-friendly mind-reader, and I guess eventually we might have the sort of machine one reads about in pulpy sci-fi, a helmet connected to a TV set which shows pictures of the subject’s thoughts, or the perception-recording devices they had in the classic cyberpunk movie Strange Days.

This might seem to pose a threat to those of us in the psychiatric profession; who needs to see a shrink when you can just wire up your head and look straight into your unconscious? I’m not too worried though – knowing what someone is thinking or dreaming is one thing, deciphering why these things are in their mind and what it all means is quite another. The interpretation of dreams (and nightmares) has been a lucrative wheeze for thousands of years; it will take more than some new technology to put us out of business.