2011: The year in review

2011 was a year of two halves here at SLS; we were posting regularly up until about June, but never really got started again after the summer break. Embarrassingly, we only managed eight posts in the last quarter, and two of those were apologies for inactivity. Unsurprisingly our traffic has fallen off a cliff in the last few months, and is now sitting around half of what is was this time last year.

Anyway, here are our top ten posts by traffic for the last twelve months:

  1. The Social Network
  2. Second Life demographics – a brief review
  3. On Second Life and addiction
  4. What’s up
  5. Ladies and Gentlemen We Are Floating in Space
  6. Virtual alchemy
  7. 2010: The year in review
  8. Second Life, with graphics, on the iPhone?
  9. Zombie Epidemiology
  10. Plunging Necklines

Only one of these, The Social Network, is from this year, but at least it is the top post, and one of our better ones too. I’d love to think its high ranking was due to the quality of the writing, but actually it’s because Google kindly chose to link it with the search term “Sean Parker Facebook” for a while over the summer. The addiction and demographics posts from last year continue to do well, probably because no one else can be bothered to write anything on those topics. There is always a steady interest in Second Life zombies, and Olivia’s 2009 Nosferatu-themed post Plunging Necklines made a welcome return to the chart, possibly on the back of the Lab’s promotion of SL as a platform for vampire role-play.

Of the other posts we managed to crank out this year my favourites were, in chronological order:

If I had pick one post of the year it would be The Solution, which I think encapsulates everything we try to do here at SLS; spare prose, literary and political allusion, self-conscious pretension, and all in the service of an utterly inconsequential point.

But what of the world beyond this blog? What of the Arab Spring, the war in Libya, the tsunami in Japan, the News International phone-hacking scandal, the death of Bin Laden, the UK riots, the Eurozone crisis, and everything else that has been going on this year? We did manage to comment on most of these events, but brief blog posts aren’t really the best medium for considering weighty issues, so it was all rather superficial. We might try to follow a couple of topics in more depth next year – perhaps the economy, and the US elections.

Back in January I promised that we would publish more book, film and music reviews, but this hasn’t really worked out. Part of the problem is that I’ve been trying to spread my output over too many projects; I have been doing a bit of critical writing, but I’ve published it in other places. (I could re-post some of my pieces here I guess, but I’m a bit paranoid that someone might Google a passage and link this blog with my other online identities.) The main thing though is that I’ve not been terribly well engaged with contemporary culture; I’ve been on a diet of classic literature and films from the 70s, and the world isn’t necessarily crying out for my belated impressions of The Mill on the Floss or McCabe and Mrs. Miller. At least I kept up with the music scene enough to be all excited ahead of the release of what turned out to be my favourite album of the year, the eponymous debut by Wild Flag, and I also liked Civilian by Wye Oak, Angles by The Strokes and Only in Dreams by The Dum Dum Girls; the latter record’s melancholy tone mirroring the slightly depressing arc of my personal life recently. Overall though I will have to try a bit harder on the cultural front next year.

Finally, what about our core task, the mission to, in the words of our very first post, “wander around the likes of Second Life and report back on what I find, enlightening readers with erudite comments on the interaction that occurs there”? We have been rather remiss in this too. I know why; just about everything interesting there is to say about the psychology of Second Life we have already said in previous years, and I haven’t had the energy to try to put a new gloss on it. The promise that virtual worlds would open up a new understanding of the human psyche has, sadly, turned out to be hollow. There was for a while some interest in watching the dynamics of the conflict between the corporate goals of Linden Lab and the aspirations of the more committed residents, but even that has turned dull since the boringly efficient Rodvik Humble took over at the top. It seems unlikely that this will change in the immediate future, but I will keep an eye on the academic literature in case anyone has any novel ideas.

What does this mean for the year ahead? Perhaps I should accept that this project has run its course, and let it bow out gracefully, but we have been going for nearly five years, an epoch in blog terms, so it would seem a shame to give up now just because things have been a little quiet of late. Politics, culture, psychology; I should be able to make something interesting out of that if I apply myself a little more.

So I guess I’ll be seeing you next year…

Thoughts on the Eurozone crisis

I must admit to having rather mixed feelings about the ongoing Eurozone crisis. From my leftist point of view the difficulties besetting the neoliberal Euro project should be encouraging, since they expose the democratic deficit at the heart of the EU, which one might imagine would raise public consciousness about the need for progressive social change, but, on a more personal level, the prospect of the European economy entering a prolonged period of recession, with the accompanying political turmoil, is rather unsettling.

People have been comparing the current crisis to the situation in Europe during the inter-war period, which obviously didn’t work out too well, what with the rise of Fascism and the mass destruction of the Second World War. That may have sounded a bit hyperbolic a few months ago, but events since then on both sides of the Ionian Sea have added to the general sense of gloom, and the transparent inability of our political leaders to address the problems hardly inspires confidence.

Things went badly wrong the 20s at least in part due to the mishandling of the situation by the Comintern, but at least back then there was an international Communist movement, with influential mass parties in most European nations, and the still-fresh example of the Bolshevik revolution to provide inspiration. Today the organised left is much weaker, and such opposition as there is tends to coalesce around disparate formations like the “Occupy” movement, which are all over the place politically, and in some ways openly reactionary.

So I’m finding myself hoping that the Eurozone leaders will pull some sort of rabbit out of the hat, probably involving the ECB issuing Eurobonds to relieve the difficulty Italy is having accessing credit at affordable rates. As these will be underpinned by the German economy, the quid pro quo will be Berlin taking over control of financial policy for the Eurozone as a whole, since the prospect of the ECB printing money to bail out the Greeks and Italians terrifies the Germans who remember the hyperinflation of the Weimar era.

It probably won’t take a great deal of time for the populations of Italy, Greece and the other peripheral economies of Europe to wake up to the fact that they are being forced to endure severe austerity by politicians over whom they have no democratic influence. What will happen then is the big question; the stage would be set for a populist neo-fascist movement, but hopefully the left will have enough time to formulate a coherent response, and to get sufficiently organised to withstand the troubles that lie ahead.

Enmeshed

So, I’ve been working on a couple of other projects, and haven’t had much time for virtual world stuff recently, but I was looking for an excuse to slack off the other night, so I decided to go on to the grid to collect this month’s free premium gift. Here I am, sitting on my fine new sofa, trying to look intellectual:

Moving the furniture around was fun for about five minutes, but to be honest I’ve never found the dolls-house aspect of Second Life particularly interesting, so my attention soon wandered.

I had downloaded the 3.0 viewer, so I thought I would check out some of the new mesh objects that are now available, to see if they really would be the revolutionary force that I had predicted a couple of years ago.

Here’s a ukulele I found at the Mikki Miles Mesh Department, along with various other musical instruments:

and they have some interesting-looking creations at MeshAvatars:

It certainly looks much nicer than the usual prim-based stuff, though I’m far from a connoisseur in these matters. It seemed quite expensive by SL standards, which made me wonder how much trouble it actually was to upload these things, since prefabricated examples can be found pretty easily on the web, and the mesh creation tools aren’t that hard to master (I’m told).

The answer to that turned out to be “more trouble than I can be bothered with”, what with having to register with the Lab as a mesh uploader, take a test in intellectual property rights, and wade through the technical details of the actual process, not to mention paying the upload fees. I’m sure there are plenty of people out there with more patience for this than me though, so I still think that there will eventually be an influx of cheap mesh items that will put the old prim merchants out of business. I suspect the relative obscurity of SL might be their best hope of a reprieve.

Red star shines on

Fifty years ago today, Yuri Gagarin climbed into a small capsule atop a Vostok rocket and blasted off to become the first human in space. The Soviet programme had previously launched a few dogs into orbit, and had brought most of them back alive, but, even so, Gagarin must have known that his mission was insanely risky, and his courage is still inspiring today.

Gagarin’s historic flight resonated far beyond science, deep into general culture and Cold War politics. This wasn’t just a man going into space; it was the frontier of humanity being expanded by the son of a farmer from Smolensk, the technological triumph of a nation that just half a century before had been a pre-industrial backwater, the ultimate demonstration of the superiority of Soviet planning over the capitalist economies left struggling in its wake.

Of course we now know that this confidence was misplaced, for a number of reasons. The drawn-out failure of the Soviet experiment ushered in an era where it became accepted wisdom, even on much of the left, that inequality and injustice were the natural state of the world, and talk of building a new society freed from want by the application of human intellect was utopian. The best we could do, we were told, was to let the market run free, and trust to the charity of our rulers, with some light government regulation, to spare us from the worst excesses of unrestrained capital.

The financial crisis of the past few years has seriously undermined this theory, as living standards for the mass of the population have plummeted, while the rich have continued to get richer. People are again wondering whether there may be a more efficient way of organising society; the hope of a better future embodied by Gagarin and his fellow cosmonauts still has some life in it. The Soviet model of a planned economy may not have lived up to its initial promise, but the next iteration could still take us to the stars.

Reality intrudes

Regular readers will know that this blog oscillates between fairly frivolous virtual-world and cultural commentary and weightier posts about the state of the world. The former have been predominating recently, partly because I’ve not been too busy this last month or so, and thus have had more time to waste online, but mainly on account of events in the real world being just too depressing to think about. Still, we have pretensions of seriousness here, so I guess we should try to acknowledge that there are things going on beyond our immediate preoccupations.

When we last wrote about the Libyan situation it looked as if a lengthy civil war was brewing, which was tragic enough, but the subsequent intervention by NATO has made things even worse. Now that neither side has any motivation to negotiate, and the airstrikes have, unsurprisingly, failed to halt the fighting, the pressure for an escalation of Western involvement will only grow. Our own dear government have been the biggest cheerleaders for war so far, but I suspect even they know that the public won’t support an Iraq-style invasion, so it seems likely that some sort of covert-operations-plus-arming-local-forces strategy will be put in place. We’ve been down that road before of course, in Afghanistan in the 1980s, and look how well that worked out.

It’s surely more than a coincidence that this latest war has broken out just as a cut in the defence budget was on the cards, giving the generals another chance to warn us that we will all be murdered in our beds by rampaging [insert current focus of xenophobic paranoia here] unless we keep handing blank cheques to the military-industrial complex.

The defence cuts may end up being reversed, but the government shows no sign of backing down on its plans to slash other areas of public spending, despite half a million people turning up to register their opposition last weekend. (The event was rounded off by the now-customary police riot, allowing the cops call for an immediate reversal in police budget cuts, else we will all be murdered in our beds etc). Government ministers continue to tell us the cuts are regrettable, but necessary, as the public finances are totally shot, despite the growing body of opinion that says that the economy isn’t actually in such bad shape, and that in fact it looked worse for most of the last two centuries, during which Britain managed to build an Empire, defeat the Nazis and found the Welfare State. The Tories’ claim that the country will be bust unless all public employees take a pay cut, work to 75 and settle for a miserable pension is being exposed as a threadbare cover for their ideologically-driven agenda to privatise the whole public sector, for the benefit of their cronies, who will be given free rein to make us poor suffering citizens pay through the nose if we want the most basic of public services.

See? Pretty much a downer, huh? And I haven’t even touched on the nuclear catastrophe in Japan, the war in the Ivory Coast, the assault on organised labour in the US, or the myriad of other reasons to believe we are collectively headed to hell in a handcart.

Are there any reasons for optimism? I’d like to say that the left is resurgent as people wake up to the reality of the system, but it doesn’t seem that that is true. There is a lot of anger about the cuts for sure, but not much organisation, and there is a sort of learned helplessness around, a feeling that our opponents are just too strong, and we can only keep our heads down and try to ride out the storm.

I might be too pessimistic. I’m just a tired old man in a tired old country; the young comrades seem more up for the fight. The London demo was encouraging, as is the pro-union campaign in Wisconsin, and of course the masses in the developing world are already showing us the way. I guess I’ll keep doing what I can, but I suspect I’ll feel the need to escape to a peaceful fantasy world more often than ever.

Martian Chronical

I imagine that there has been more than a little schadenfreude circulating in the Linden Lab offices this week, as they digest the news that yet another pretender to the virtual world crown has hit the skids. Blue Mars, with its superior graphics and scalability, was hailed as the future of the 3D web, but, having reportedly never managed to attract more than a few thousand subscribers, now seems set for an uncertain future as an iPhone app.

It’s interesting to note that, despite all the flak they take from Second Life bloggers, the Lindens are still running the only profitable corner of the metaverse in existence. Could it be that they actually know what they are doing?

Maybe it’s just that chilled west-coast vibe

Brink of the Clouds

I was briefly excited by the news that a test version of Skylight, the fabled browser-based SL client, was up and running; I hurried to log on, only to find that it didn’t work on my iPhone or my netbook. I’m not sure if this is due to hardware limitations, OS incompatibility (iOS4.1 and Linux) or bandwidth issues, or some combination of the three, but whatever the cause it doesn’t bode well for the promise that the project would bring SL to low-powered mobile devices. I guess I could try it on my desktop, but that would seem to defeat the purpose a bit.

It is just a beta of course, and the final version, if it ever emerges, may sort these problems out. I still think the concept has some potentially fatal flaws though.

The central problem is that it is not at all clear that enabling browser access to SL is a good thing, business-wise. The theory seems to be that lowering the entry barrier will encourage more new users, but even if this works, there is still the problem of extracting enough revenue from these people to cover the substantial hardware, power and bandwidth costs associated with server-side rendering.

Currently residents are monetised via subscriptions, land-sales and tier charges, and participation in the in-world economy. However the particular population that this new service is supposed to attract – people who will look at SL in their browser, but can’t be bothered to download and install the client – seem less likely to be sufficiently invested in the idea of virtual worlds to make a significant contribution to these revenue streams.

What does that leave? Pay-per-minute access charges? Some sort of Farmville-clone that encourages people to spend money? Advertising on the web-page? I guess that the Lindens have worked out a business model, but it’s hard to see how it adds up.

Personally, I think that Skylight’s best chance of success lies in selling it as a way of adding value for their existing customers, rather than attracting new ones. I would certainly spend more time in-world if I could do it on the move, or even from the couch rather than at my desk, and I might even be willing to pay a bit more for my premium account if it included browser access.

So, bring on the clouds

Fading Skylight

Looking back through the SLS archives, I noticed that I seemed to have spent a lot more time in Second Life last October than I managed this year. Back then I wandered around Burning Life for ages and took in several Halloween activities; this time around I haven’t been in-world for more than about ten minutes. The problem is that I never have time to sit down in front of my desktop computer these days, and, since I can get most of what I want from the internet via my phone anyway, I don’t often have the inclination either.

I, therefore, must be exactly the target audience for the browser-based interface the Lab is rumoured to be working on. I’m obviously no expert in this area, but I do wonder about the timing and economics of such a move. I imagine that server-side rendering would massively increase hardware and bandwidth costs, and would need a big leap in revenue-generating visitors to make it pay off. That might have been possible a couple of years ago when SL was still getting a lot of attention, but now, I’m not so sure.

Universal Gloom

The Tory Party Conference is under way, and the headline news today is George Osborne’s plan to abolish child benefit payments to higher rate taxpayers.

This is a smart political move, as the fuss the cut will generate among the middle classes will dominate the media, and provide cover for the even harsher cuts he has in store for poorer sections of society (the full horror of which we probably won’t know until the conclusion of the spending review at the end of this month), promoting the fallacy that “We are all in this together”.

The attack on child benefit isn’t just about saving money though, it is a strike at one of the central pillars of the Welfare State, the concept of Universality. The idea that all children have the same entitlement, whatever their background, is a powerful statement of social equality, and eroding it is part of the Tories’ plan to turn back the last 60 years of progress and return us to the divided society of the pre-war era.

There is already a two-tier education system, which will be extended by the plans to allow Universities to charge what they like for tuition, effectively reserving higher learning, and the economic advantages it bestows, for the rich. The NHS in England is going to be dismantled in favour of a patchwork of privatised provision, and the general benefits system is threatened with huge cuts. All this while a double-dip recession looms, and millions face joblessness. The wealth gap may have grown massively over the last decade, but it looks like it may get mediaeval in the years ahead.

Grim times. It would be nice to think that things were looking brighter on the other side of the Atlantic, but it seems that the right is set for an unlikely resurgence there too. This month’s Rolling Stone has an excellent article on the Tea Party, their regressive politics (summed up succinctly by writer Matt Taibbi; “After lengthy study of the phenomenon, I’ve concluded that the whole miserable narrative boils down to one stark fact: They’re full of shit”), and how, ironically, their incoherent populist anger is being co-opted by the Republican Party to serve the interests of the financial elites that the TP-ers supposedly despise. The Democrats, meanwhile, seem to have been stunned into inaction by the disappointment that has been the Obama administration.

Grim, grim times. We can only keep working away, and hope that the cold winds of change blow some life into the embers of revolt.

Blame It on the Boogie

Exciting news from Scandinavia this week, where Swedish developers MindArk (the team behind Entropia Universe) have teamed up with the Michael Jackson estate to produce Planet Michael, “an innovative interactive gaming and social experience that celebrates Michael Jackson’s life as an artist and humanitarian”.

I could use this as a cue for a whole host of bad-taste jokes, but we’re much too classy for that here at SLS, so instead I’ll note that MindArk, along with other virtual world firms like (NSFW) Utherverse Digital Inc., seem to be following the sort of business plan that we’ve been advocating for Second Life for a while; don’t chase the mass market, go for the niche customers who are willing to pay a premium for the particular virtual experience they are interested in.